Rotom’s Pokédex
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| 0.4 m
(1'04") —
7.5 kg
(16.5 lbs.) |
|
|
Sea Lion Pokémon |
|
|
Ability #1
• Torrent - Powers up Water-type moves when the Pokémon’s
HP is low. Hidden Ability
• Liquid Voice - All sound-based moves become Water-type moves. |
|
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• Evolution
Basic | |
Stage 1 | |
Stage 2 |
| ➔ |
| ➔ |
|
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• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
½ |
½ |
½ |
2 |
2 |
1 |
½ |
1 |
1 |
1 |
This table ignores the ability. |
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• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
50 |
54 |
54 |
66 |
56 |
40 |
Level 50 |
110-157 |
53-116 |
53-116 |
63-129 |
54-118 |
40-101 |
Level 100 |
210-304 |
101-227 |
101-227 |
123-254 |
105-232 |
76-196 |
Tot. Base Stats: 320 |
Effort values (1) |
0 |
0 |
0 |
1 |
0 |
0 |
Experience: 64 |
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• Pokédex Entries
Sun | This Pokémon snorts body fluids from its nose,
blowing balloons to smash into its foes.
It’s famous for being a hard worker. |
Moon | This Pokémon can control water bubbles. It
practices diligently so it can learn to make
big bubbles. |
Ultra Sun | The balloons it inflates with its nose grow
larger and larger as it practices day by day. |
Ultra Moon | Popplio gets on top of its bouncy water balloons
to jump higher. It’s quite the acrobatic fighter! |
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• Egg Groups
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• Moves, Learnset of Popplio
By leveling up
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
40 |
100% |
35 |
0 |
The target is physically pounded with a long tail, a
foreleg, or the like. |
|
Water |
40 |
100% |
25 |
0 |
The target is blasted with a forceful shot of water. |
|
Normal |
-- |
100% |
40 |
0 |
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat. |
|
Fairy |
40 |
-- |
15 |
0 |
Letting out a charming cry, the user does emotional
damage to opposing Pokémon. This attack
never misses. |
|
Fairy |
-- |
100% |
30 |
1 |
The user stares at the target with its baby-doll
eyes, which lowers its Attack stat. This move always
goes first. |
|
Water |
40 |
100% |
20 |
1 |
The user lunges at the target at a speed that makes
it almost invisible. This move always goes first. |
|
Normal |
-- |
100% |
5 |
0 |
The user compels the target to keep using the move
it encored for three turns. |
|
Water |
65 |
100% |
20 |
0 |
A spray of bubbles is forcefully ejected at the
target. This may also lower its Speed stat. |
|
Normal |
-- |
55% |
15 |
0 |
A soothing lullaby is sung in a calming voice that
puts the target into a deep slumber. |
|
Normal |
15 |
85% |
10 |
0 |
The target is slapped repeatedly, back and forth,
two to five times in a row. |
|
Normal |
90 |
100% |
10 |
0 |
The user lets loose a horribly echoing shout with
the power to inflict damage. |
|
Fairy |
95 |
100% |
15 |
0 |
Borrowing the power of the moon, the user attacks
the target. This may also lower the target’s
Sp. Atk stat. |
|
Normal |
-- |
100% |
20 |
0 |
If any opposing Pokémon is the opposite gender of
the user, it is charmed, which harshly lowers its
Sp. Atk stat. |
|
Water |
110 |
80% |
5 |
0 |
The target is blasted by a huge volume of water
launched under great pressure. |
|
Fairy |
-- |
-- |
10 |
0 |
This protects Pokémon on the ground from status
conditions and halves damage from Dragon-type
moves for five turns. |
By tutoring
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Water |
80 |
100% |
10 |
0 |
A column of water strikes the target. When combined
with its fire equivalent, its power increases and a
rainbow appears. |
By TM/HM
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Ice |
-- |
-- |
10 |
0 |
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Ice |
90 |
100% |
10 |
0 |
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen. |
|
Ice |
110 |
70% |
5 |
0 |
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Normal |
40 |
100% |
15 |
0 |
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased. |
|
Water |
80 |
100% |
15 |
0 |
The user shoots boiling hot water at its target.
This may also leave the target with a burn. |
|
Flying |
55 |
100% |
15 |
0 |
The user nimbly strikes the target. If the user is not
holding an item, this attack inflicts massive damage. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Water |
90 |
100% |
15 |
0 |
The user attacks everything around it by swamping
its surroundings with a giant wave. |
|
Water |
80 |
100% |
15 |
0 |
The user charges at the target and may make
it flinch. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
By leveling up
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
40 |
100% |
35 |
0 |
The target is physically pounded with a long tail, a
foreleg, or the like. |
|
Water |
40 |
100% |
25 |
0 |
The target is blasted with a forceful shot of water. |
|
Normal |
-- |
100% |
40 |
0 |
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat. |
|
Fairy |
40 |
-- |
15 |
0 |
Letting out a charming cry, the user does emotional
damage to opposing Pokémon. This attack
never misses. |
|
Fairy |
-- |
100% |
30 |
1 |
The user stares at the target with its baby-doll
eyes, which lowers its Attack stat. This move always
goes first. |
|
Water |
40 |
100% |
20 |
1 |
The user lunges at the target at a speed that makes
it almost invisible. This move always goes first. |
|
Ice |
55 |
95% |
15 |
0 |
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats. |
|
Normal |
-- |
100% |
5 |
0 |
The user compels the target to keep using the move
it encored for three turns. |
|
Water |
65 |
100% |
20 |
0 |
A spray of bubbles is forcefully ejected at the
target. This may also lower its Speed stat. |
|
Normal |
-- |
55% |
15 |
0 |
A soothing lullaby is sung in a calming voice that
puts the target into a deep slumber. |
|
Normal |
15 |
85% |
10 |
0 |
The target is slapped repeatedly, back and forth,
two to five times in a row. |
|
Normal |
90 |
100% |
10 |
0 |
The user lets loose a horribly echoing shout with
the power to inflict damage. |
|
Fairy |
95 |
100% |
15 |
0 |
Borrowing the power of the moon, the user attacks
the target. This may also lower the target’s
Sp. Atk stat. |
|
Normal |
-- |
100% |
20 |
0 |
If any opposing Pokémon is the opposite gender of
the user, it is charmed, which harshly lowers its
Sp. Atk stat. |
|
Water |
110 |
80% |
5 |
0 |
The target is blasted by a huge volume of water
launched under great pressure. |
|
Fairy |
-- |
-- |
10 |
0 |
This protects Pokémon on the ground from status
conditions and halves damage from Dragon-type
moves for five turns. |
By tutoring
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Water |
80 |
100% |
10 |
0 |
A column of water strikes the target. When combined
with its fire equivalent, its power increases and a
rainbow appears. |
By TM/HM
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Ice |
-- |
-- |
10 |
0 |
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Ice |
90 |
100% |
10 |
0 |
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen. |
|
Ice |
110 |
70% |
5 |
0 |
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Normal |
40 |
100% |
15 |
0 |
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased. |
|
Water |
80 |
100% |
15 |
0 |
The user shoots boiling hot water at its target.
This may also leave the target with a burn. |
|
Flying |
55 |
100% |
15 |
0 |
The user nimbly strikes the target. If the user is not
holding an item, this attack inflicts massive damage. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Water |
90 |
100% |
15 |
0 |
The user attacks everything around it by swamping
its surroundings with a giant wave. |
|
Water |
80 |
100% |
15 |
0 |
The user charges at the target and may make
it flinch. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
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• Sprites & extra info…
|