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Rotom’s Pokédex

#057 Primeape

Primeape Primeape shiny
1.0 m (3'03")32.0 kg (70.5 lbs.)
Primeape Pig Monkey Pokémon [FOOTPRINT]
Type:
Fighting

Ability #1

Vital Spirit - The Pokémon is full of vitality, and that prevents it from falling asleep.

Ability #2

• Gen. IV+: Anger Point - The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.

Hidden Ability

Defiant - Boosts the Pokémon’s Attack stat sharply when its stats are lowered.

50%  - 50% 
Pokéball% Catch rate: 75/255
tame icon Base friendship: 70/255
1 000 000 Experience Points @ Lv100
Color: Brown Brown
Shape: upright

Kanto/N.
#057

Johto-Dex
#135G SC ~ #137HG SS

AlolanDex
#080Su Mo ~ #094Ultra


 

#057 Primeape


 • Evolution

Basic  Stage 1
#056 #056 Mankey
Lv 28 ➜
#057 #057 Primeape
 

#057 Primeape


 • Type efficacy

(Move Power × [4 | 2 | 1 | 0.5 | 0.25 | 0])

Fighting
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Gen. VI+: 1 1 2 1 1 ½ ½ 1 1 1 1 1 1 2 1 1 ½ 2
Gen. II-V: 1 1 2 1 1 ½ ½ 1 1 1 1 1 1 2 1 1 ½ -
Gen. I: 1 1 2 1 1 ½ ½ 1 - 1 1 1 1 2 1 1 - -
This table ignores the ability.
 

#057 Primeape


 • Statistics, Effort values & Experience

(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])

  HP Attack Defense Special Attack Special Defense Speed
Base Stats 65 105 60 60 70 95
Special: 60
Level 50
[Gen. III+]
125-172 99-172 58-123 58-123 67-134 90-161
Level 100
[Gen. III+]
240-334 193-339 112-240 112-240 130-262 175-317
Tot. Base Stats: 455; Gen. I: 385
Effort values (2)
[Gen. III+]
0 2 0 0 0 0
Experience: 159; Before Black 2 and White 2: 149
 

#057 Primeape


 • Pokédex Entries

Red and BlueAlways furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
YellowIt stops being angry only when nobody else is around. To view this moment is very difficult.
StadiumWhen enraged, it gives chase endlessly. Because it is impossible to tell what made it angry, there is no soothing it.
GoldIf approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
SilverIt becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
CrystalIt will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Stadium 2If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
RubyWhen PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
SapphireWhen PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
EmeraldWhen it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
FireRedIt is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
LeafGreenAlways furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
DiamondIt grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
PearlIt grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
PlatinumIt grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
HeartGoldIf approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
SoulSilverIt becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
BlackIt grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
WhiteIt grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Black 2 and White 2It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
XIt stops being angry only when nobody else is around. To view this moment is very difficult.
YIt is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
Omega RubyWhen Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Alpha SapphireWhen Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
SunIt has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.
MoonSome researchers theorize that Primeape remains angry even when inside a Poké Ball.
Ultra SunIt will never forgive opponents who have angered it. Even after it has beaten them down until they can’t move, it never ever forgives.
Ultra MoonThe blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging.
 

#057 Primeape


 • Locations

Yellow Route 23.
Gold Route 9.
FireRed Cerulean Cave, Route 23, Victory Road.
LeafGreen Cerulean Cave, Route 23, Victory Road.
Diamond Route 225, Sea Route 226.
Pearl Route 225, Sea Route 226.
Platinum Route 225, Sea Route 226.
HeartGold Cerulean Cave, Route 9.
 

#057 Primeape


 He Held item

Diamond, Pearl, Platinum, HeartGold, SoulSilver, Black, White, Black 2, White 2

5% => Payapa BerryPayapa Berry

 

#057 Primeape


#057.aniGen. I-V data

Gen. 1 index No.: 117

Gen. 2 index No.: 057

Gen. 3 index No.: 057

Pal Park:

mountain

base score:
70; 20%

Habitat:

mountain

Mystery Dungeon, IQ group: C

Gen.1 iconheld item Gen. I: Gen.2 iconheld item Gen. II:
Gold Leaf no wild held item

 .old

Pokéathlon

Speed: STARStarStar
Power: STARSTARSTARStarstar
Skill: STAR
Stamina: STARStarstar
Jump: STARSTARstar
Tot.8/12/15
 

#057 Primeape


 • Egg Groups

 

#057 Primeape


 • Moves, Learnset of Primeape

 

 

 

 

 

 

 

 

 

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