Rotom’s Pokédex
#652 Chesnaught |
| 1.6 m
(5'03") —
90.0 kg
(198.4 lbs.) |
|
|
Spiny Armor Pokémon |
|
|
Ability #1
• Overgrow - Powers up Grass-type moves when the Pokémon’s
HP is low. Hidden Ability
• Bulletproof - Protects the Pokémon from some ball and
bomb moves. |
|
#652 Chesnaught
• Evolution
Basic | |
Stage 1 | |
Stage 2 |
| ➔ |
| ➔ |
|
#652 Chesnaught
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
1 |
1 |
4 |
2 |
½ |
½ |
1 |
1 |
1 |
2 |
½ |
½ |
½ |
2 |
2 |
1 |
½ |
2 |
This table ignores the ability. |
#652 Chesnaught
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
88 |
107 |
122 |
74 |
75 |
64 |
Level 50 |
148-195 |
100-174 |
114-191 |
71-138 |
72-139 |
62-127 |
Level 100 |
286-380 |
197-344 |
224-377 |
137-271 |
139-273 |
119-249 |
Tot. Base Stats: 530 |
Effort values (3) |
0 |
0 |
3 |
0 |
0 |
0 |
Experience: 239 |
#652 Chesnaught
• Pokédex Entries
X | Its Tackle is forceful enough to flip a 50-ton tank.
It shields its allies from danger with its own body. |
Y | When it takes a defensive posture with its fists
guarding its face, it could withstand a bomb blast. |
Omega Ruby | Its Tackle is forceful enough to flip a 50-ton tank.
It shields its allies from danger with its own body. |
Alpha Sapphire | When it takes a defensive posture with its fists
guarding its face, it could withstand a bomb blast. |
#652 Chesnaught
• Egg Groups
#652 Chesnaught
• Moves, Learnset of Chesnaught
By leveling up
X and Y
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
30 |
100% |
10 |
2 |
This attack hits a target using a move such as
Protect or Detect.
This also lifts the effects of those moves. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
-- |
-- |
10 |
0 |
The user maximizes its Attack stat in exchange for
HP equal to half its max HP. |
|
Normal |
50 |
100% |
35 |
0 |
A physical attack in which the user charges and
slams into the target with its whole body. |
|
Normal |
-- |
100% |
40 |
0 |
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat. |
|
Grass |
45 |
100% |
25 |
0 |
The target is struck with slender, whiplike vines to
inflict damage. |
|
Rock |
30 |
90% |
20 |
0 |
The user continually rolls into the target over five
turns. It becomes more powerful each time it hits. |
|
Dark |
60 |
100% |
25 |
0 |
The target is bitten with viciously sharp fangs.
This may also make the target flinch. |
|
Grass |
-- |
90% |
10 |
0 |
A seed is planted on the target. It steals some HP
from the target every turn. |
|
Bug |
25 |
95% |
20 |
0 |
Sharp spikes are shot at the target in rapid
succession. They hit two to five times in a row. |
|
Grass |
60 |
100% |
15 |
0 |
The user attacks by wildly swinging its thorny arms.
This may also make the target flinch. |
|
Normal |
90 |
85% |
20 |
0 |
A reckless, full-body charge attack for slamming into
the target. This also damages the user a little. |
|
Grass |
80 |
100% |
15 |
0 |
The user slams a barrage of hard-shelled seeds
down on the target from above. |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
|
Ground |
55 |
95% |
15 |
0 |
The user attacks by hurling a blob of mud at the
target. This also lowers the target’s Speed stat. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
85 |
100% |
15 |
0 |
The user drops onto the target with its full body
weight. This may also leave the target with paralysis. |
|
Normal |
-- |
-- |
20 |
0 |
The user adds its HP to the target’s HP, then equally
shares the combined HP with the target. |
|
Grass |
120 |
100% |
15 |
0 |
The user slams its rugged body into the target to
attack. This also damages the user quite a lot. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
By tutoring
X and Y
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Grass |
150 |
90% |
5 |
0 |
The user slams the target with an enormous tree.
The user can’t move on the next turn. |
|
Grass |
80 |
100% |
10 |
0 |
A column of grass hits the target. When used with
its water equivalent, its power increases and a vast
swamp appears. |
By TM/HM
X and Y
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Dragon |
80 |
100% |
15 |
0 |
The user slashes the target with huge sharp claws. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Ground |
80 |
100% |
10 |
0 |
The user burrows, then attacks on the next turn. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Psychic |
-- |
-- |
20 |
0 |
A wondrous wall of light is put up to reduce damage
from physical attacks for five turns. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Fighting |
65 |
100% |
20 |
0 |
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Grass |
90 |
100% |
10 |
0 |
The user draws power from nature and fires it at the
target. This may also lower the target’s Sp. Def stat. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Normal |
70 |
100% |
5 |
0 |
The user gets revenge for a fainted ally. If an ally
fainted in the previous turn, this move’s power
is increased. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Normal |
-- |
100% |
20 |
0 |
The user flashes a bright light that cuts the
target’s accuracy. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Normal |
-- |
-- |
20 |
0 |
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Poison |
80 |
100% |
20 |
0 |
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target. |
|
Grass |
-- |
100% |
20 |
0 |
The user snares the target with grass and trips it.
The heavier the target, the greater the
move’s power. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
|
Normal |
-- |
-- |
20 |
0 |
This attack makes use of nature’s power. Its
effects vary depending on the user’s environment. |
|
Fighting |
40 |
100% |
20 |
0 |
Striking opponents over and over makes the user’s
fists harder. Hitting a target raises the Attack stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
By leveling up
Omega Ruby and Alpha Sapphire
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
30 |
100% |
10 |
2 |
This attack hits a target using a move such as
Protect or Detect.
This also lifts the effects of those moves. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
-- |
-- |
10 |
0 |
The user maximizes its Attack stat in exchange for
HP equal to half its max HP. |
|
Normal |
50 |
100% |
35 |
0 |
A physical attack in which the user charges and
slams into the target with its whole body. |
|
Normal |
-- |
100% |
40 |
0 |
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat. |
|
Grass |
45 |
100% |
25 |
0 |
The target is struck with slender, whiplike vines to
inflict damage. |
|
Rock |
30 |
90% |
20 |
0 |
The user continually rolls into the target over five
turns. It becomes more powerful each time it hits. |
|
Dark |
60 |
100% |
25 |
0 |
The target is bitten with viciously sharp fangs.
This may also make the target flinch. |
|
Grass |
-- |
90% |
10 |
0 |
A seed is planted on the target. It steals some HP
from the target every turn. |
|
Bug |
25 |
95% |
20 |
0 |
Sharp spikes are shot at the target in rapid
succession. They hit two to five times in a row. |
|
Grass |
60 |
100% |
15 |
0 |
The user attacks by wildly swinging its thorny arms.
This may also make the target flinch. |
|
Normal |
90 |
85% |
20 |
0 |
A reckless, full-body charge attack for slamming into
the target. This also damages the user a little. |
|
Grass |
80 |
100% |
15 |
0 |
The user slams a barrage of hard-shelled seeds
down on the target from above. |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
|
Ground |
55 |
95% |
15 |
0 |
The user attacks by hurling a blob of mud at the
target. This also lowers the target’s Speed stat. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
85 |
100% |
15 |
0 |
The user drops onto the target with its full body
weight. This may also leave the target with paralysis. |
|
Normal |
-- |
-- |
20 |
0 |
The user adds its HP to the target’s HP, then equally
shares the combined HP with the target. |
|
Grass |
120 |
100% |
15 |
0 |
The user slams its rugged body into the target to
attack. This also damages the user quite a lot. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
By TM/HM
Omega Ruby and Alpha Sapphire
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Dragon |
80 |
100% |
15 |
0 |
The user slashes the target with huge sharp claws. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Ground |
80 |
100% |
10 |
0 |
The user burrows, then attacks on the next turn. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Psychic |
-- |
-- |
20 |
0 |
A wondrous wall of light is put up to reduce damage
from physical attacks for five turns. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Fighting |
65 |
100% |
20 |
0 |
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Grass |
90 |
100% |
10 |
0 |
The user draws power from nature and fires it at the
target. This may also lower the target’s Sp. Def stat. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Normal |
70 |
100% |
5 |
0 |
The user gets revenge for a fainted ally. If an ally
fainted in the previous turn, this move’s power
is increased. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Normal |
-- |
100% |
20 |
0 |
The user flashes a bright light that cuts the
target’s accuracy. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Normal |
-- |
-- |
20 |
0 |
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Poison |
80 |
100% |
20 |
0 |
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target. |
|
Grass |
-- |
100% |
20 |
0 |
The user snares the target with grass and trips it.
The heavier the target, the greater the
move’s power. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
70 |
100% |
20 |
0 |
The additional effects of this attack depend upon
where it was used. |
|
Normal |
-- |
-- |
20 |
0 |
This attack makes use of nature’s power. Its
effects vary depending on the user’s environment. |
|
Fighting |
40 |
100% |
20 |
0 |
Striking opponents over and over makes the user’s
fists harder. Hitting a target raises the Attack stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
By leveling up
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
|
Grass |
60 |
100% |
15 |
0 |
The user attacks by wildly swinging its thorny arms.
This may also make the target flinch. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
30 |
100% |
10 |
2 |
This attack hits a target using a move such as
Protect or Detect.
This also lifts the effects of those moves. |
|
Normal |
-- |
-- |
10 |
0 |
The user maximizes its Attack stat in exchange for
HP equal to half its max HP. |
|
Normal |
40 |
100% |
35 |
0 |
A physical attack in which the user charges and
slams into the target with its whole body. |
|
Normal |
-- |
100% |
40 |
0 |
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat. |
|
Grass |
45 |
100% |
25 |
0 |
The target is struck with slender, whiplike vines to
inflict damage. |
|
Rock |
30 |
90% |
20 |
0 |
The user continually rolls into the target over five
turns. It becomes more powerful each time it hits. |
|
Grass |
45 |
100% |
25 |
0 |
The target is struck with slender, whiplike vines to
inflict damage. |
|
Rock |
30 |
90% |
20 |
0 |
The user continually rolls into the target over five
turns. It becomes more powerful each time it hits. |
|
Dark |
60 |
100% |
25 |
0 |
The target is bitten with viciously sharp fangs.
This may also make the target flinch. |
|
Grass |
-- |
90% |
10 |
0 |
A seed is planted on the target. It steals some HP
from the target every turn. |
|
Bug |
25 |
95% |
20 |
0 |
Sharp spikes are shot at the target in rapid
succession. They hit two to five times in a row. |
|
Normal |
90 |
85% |
20 |
0 |
A reckless, full-body charge attack for slamming into
the target. This also damages the user a little. |
|
Grass |
80 |
100% |
15 |
0 |
The user slams a barrage of hard-shelled seeds
down on the target from above. |
|
Ground |
55 |
95% |
15 |
0 |
The user attacks by hurling a blob of mud at the
target. This also lowers the target’s Speed stat. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
85 |
100% |
15 |
0 |
The user drops onto the target with its full body
weight. This may also leave the target with paralysis. |
|
Normal |
-- |
-- |
20 |
0 |
The user adds its HP to the target’s HP, then equally
shares the combined HP with the target. |
|
Grass |
120 |
100% |
15 |
0 |
The user slams its rugged body into the target to
attack. This also damages the user quite a lot. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
By tutoring
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Grass |
150 |
90% |
5 |
0 |
The user slams the target with an enormous tree.
The user can’t move on the next turn. |
|
Grass |
80 |
100% |
10 |
0 |
A column of grass hits the target. When used with
its water equivalent, its power increases and a vast
swamp appears. |
By TM/HM
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Dragon |
80 |
100% |
15 |
0 |
The user slashes the target with huge sharp claws. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Psychic |
-- |
-- |
20 |
0 |
A wondrous wall of light is put up to reduce damage
from physical attacks for five turns. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Fighting |
65 |
100% |
20 |
0 |
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Grass |
90 |
100% |
10 |
0 |
The user draws power from nature and fires it at the
target. This may also lower the target’s Sp. Def stat. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Normal |
-- |
-- |
20 |
0 |
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Poison |
80 |
100% |
20 |
0 |
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target. |
|
Grass |
-- |
100% |
20 |
0 |
The user snares the target with grass and trips it.
The heavier the target, the greater the
move’s power. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
-- |
-- |
20 |
0 |
This attack makes use of nature’s power. Its
effects vary depending on the user’s environment. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
By leveling up
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
|
Grass |
-- |
-- |
10 |
4 |
In addition to protecting the user from attacks, this
move also damages any attacker who makes
direct contact. |
|
Grass |
60 |
100% |
15 |
0 |
The user attacks by wildly swinging its thorny arms.
This may also make the target flinch. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
30 |
100% |
10 |
2 |
This attack hits a target using a move such as
Protect or Detect.
This also lifts the effects of those moves. |
|
Normal |
-- |
-- |
10 |
0 |
The user maximizes its Attack stat in exchange for
HP equal to half its max HP. |
|
Normal |
40 |
100% |
35 |
0 |
A physical attack in which the user charges and
slams into the target with its whole body. |
|
Normal |
-- |
100% |
40 |
0 |
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat. |
|
Grass |
45 |
100% |
25 |
0 |
The target is struck with slender, whiplike vines to
inflict damage. |
|
Rock |
30 |
90% |
20 |
0 |
The user continually rolls into the target over five
turns. It becomes more powerful each time it hits. |
|
Grass |
45 |
100% |
25 |
0 |
The target is struck with slender, whiplike vines to
inflict damage. |
|
Rock |
30 |
90% |
20 |
0 |
The user continually rolls into the target over five
turns. It becomes more powerful each time it hits. |
|
Dark |
60 |
100% |
25 |
0 |
The target is bitten with viciously sharp fangs.
This may also make the target flinch. |
|
Grass |
-- |
90% |
10 |
0 |
A seed is planted on the target. It steals some HP
from the target every turn. |
|
Bug |
25 |
95% |
20 |
0 |
Sharp spikes are shot at the target in rapid
succession. They hit two to five times in a row. |
|
Normal |
90 |
85% |
20 |
0 |
A reckless, full-body charge attack for slamming into
the target. This also damages the user a little. |
|
Grass |
80 |
100% |
15 |
0 |
The user slams a barrage of hard-shelled seeds
down on the target from above. |
|
Ground |
55 |
95% |
15 |
0 |
The user attacks by hurling a blob of mud at the
target. This also lowers the target’s Speed stat. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
85 |
100% |
15 |
0 |
The user drops onto the target with its full body
weight. This may also leave the target with paralysis. |
|
Normal |
-- |
-- |
20 |
0 |
The user adds its HP to the target’s HP, then equally
shares the combined HP with the target. |
|
Grass |
120 |
100% |
15 |
0 |
The user slams its rugged body into the target to
attack. This also damages the user quite a lot. |
|
Fighting |
100 |
90% |
10 |
0 |
The user swings and hits with its strong, heavy fist.
It lowers the user’s Speed, however. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
By tutoring
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Grass |
150 |
90% |
5 |
0 |
The user slams the target with an enormous tree.
The user can’t move on the next turn. |
|
Grass |
80 |
100% |
10 |
0 |
A column of grass hits the target. When used with
its water equivalent, its power increases and a vast
swamp appears. |
By TM/HM
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Dragon |
80 |
100% |
15 |
0 |
The user slashes the target with huge sharp claws. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Psychic |
-- |
-- |
20 |
0 |
A wondrous wall of light is put up to reduce damage
from physical attacks for five turns. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Fighting |
65 |
100% |
20 |
0 |
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Grass |
90 |
100% |
10 |
0 |
The user draws power from nature and fires it at the
target. This may also lower the target’s Sp. Def stat. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Normal |
-- |
-- |
20 |
0 |
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Poison |
80 |
100% |
20 |
0 |
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target. |
|
Grass |
-- |
100% |
20 |
0 |
The user snares the target with grass and trips it.
The heavier the target, the greater the
move’s power. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
-- |
-- |
20 |
0 |
This attack makes use of nature’s power. Its
effects vary depending on the user’s environment. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
#652 Chesnaught
• Sprites & extra info…
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