Rotom’s Pokédex
#735 Gumshoos |
| 0.7 m
(2'04") —
14.2 kg
(31.3 lbs.) |
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Stakeout Pokémon |
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Ability #1
• Stakeout - Doubles the damage dealt to the target’s
replacement if the target switches out. Ability #2
• Strong Jaw - The Pokémon’s strong jaw boosts the power of its
biting moves. Hidden Ability
• Adaptability - Powers up moves of the same type as the Pokémon. |
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#735 Gumshoos
• Evolution
#735 Gumshoos
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
1 |
2 |
1 |
1 |
1 |
1 |
1 |
0 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
This table ignores the ability. |
#735 Gumshoos
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
88 |
110 |
60 |
55 |
60 |
45 |
Level 50 |
148-195 |
103-178 |
58-123 |
54-117 |
58-123 |
45-106 |
Level 100 |
286-380 |
202-350 |
112-240 |
103-229 |
112-240 |
85-207 |
Tot. Base Stats: 418 |
Effort values (2) |
0 |
2 |
0 |
0 |
0 |
0 |
Experience: 146 |
#735 Gumshoos
• Pokédex Entries
Sun | When it finds a trace of its prey, it patiently
stakes out the location...but it’s always snoozing
by nightfall. |
Moon | It adores having Rattata and Raticate for dinner,
but as it’s diurnal, it never encounters them.
This Pokémon boasts incredible patience. |
Ultra Sun | Although it wasn’t originally found in Alola, this
Pokémon was brought over a long time ago
when there was a huge Rattata outbreak. |
Ultra Moon | Patient by nature, this Pokémon loses control of
itself and pounces when it spots its favorite
meal—Rattata! |
#735 Gumshoos
Held item
#735 Gumshoos
• Egg Groups
#735 Gumshoos
• Moves, Learnset of Gumshoos
By TM/HM
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
-- |
-- |
10 |
0 |
A five-turn sandstorm is summoned to hurt all
combatants except the Rock, Ground, and
Steel types. It raises the Sp. Def stat of Rock types. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Dark |
-- |
100% |
15 |
0 |
The user torments and enrages the target, making it
incapable of using the same move twice in a row. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Dark |
60 |
100% |
25 |
0 |
The user attacks and steals the target’s held item
simultaneously. The user can’t steal anything if it
already holds an item. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Normal |
40 |
100% |
15 |
0 |
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
By TM/HM
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
-- |
-- |
10 |
0 |
A five-turn sandstorm is summoned to hurt all
combatants except the Rock, Ground, and
Steel types. It raises the Sp. Def stat of Rock types. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Dark |
-- |
100% |
15 |
0 |
The user torments and enrages the target, making it
incapable of using the same move twice in a row. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Dark |
60 |
100% |
25 |
0 |
The user attacks and steals the target’s held item
simultaneously. The user can’t steal anything if it
already holds an item. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Normal |
40 |
100% |
15 |
0 |
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
#735 Gumshoos
• Sprites & extra info…
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