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#184 Azumarill

Azumarill Azumarill shiny
0.8 m (2'07")28.5 kg (62.8 lbs.)
Azumarill Aqua Rabbit Pokémon [FOOTPRINT]
Type*:
Water
Fairy
*Gen. II-V:
Water

Ability #1

Thick Fat - The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.

Ability #2

Huge Power - Doubles the Pokémon’s Attack stat.

Hidden Ability

Sap Sipper - Boosts the Attack stat if hit by a Grass-type move, instead of taking damage.

50%  - 50% 
Pokéball% Catch rate: 75/255
tame icon Base friendship: 70/255
800 000 Experience Points @ Lv100
Color: Blue Blue
Shape: upright

Kanto/N.
#184

Johto-Dex
#131G SC ~ #133HG SS

Hoenn-Dex
#056R SE ~ #057ΩR αS

Sinnoh-Dex
#126

Unova-Dex
#032B2 W2

Central Kalos
#043


 

#184 Azumarill


 • Evolution

Baby  Basic  Stage 1
#298 #298 Azurill <<< Egg @ Sea Incense Sea Incense
Level++ @ Friendship>=220 ➜
#183 #183 Marill
Lv 18 ➜
#184 #184 Azumarill
 

#184 Azumarill


 • Type efficacy

(Move Power × [4 | 2 | 1 | 0.5 | 0.25 | 0])

Water
Fairy
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Gen. VI+: 1 ½ 1 2 1 1 ½ 1 1 ½ ½ 2 2 1 ½ 0 ½ 1
Gen. II-V
Water
:
1 1 1 1 1 1 1 1 ½ ½ ½ 2 2 1 ½ 1 1 -
This table ignores the ability.
 

#184 Azumarill


 • Statistics, Effort values & Experience

(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])

  HP Attack Defense Special Attack Special Defense Speed
Base Stats 100 50 80 60

Gen. II-V: 50

80 50
Level 50
[Gen. III+]
160-207 49-112 76-145 58-123

Gen. III-V: 49-112

76-145 49-112
Level 100
[Gen. III+]
310-404 94-218 148-284 112-240

Gen. III-V: 94-218

148-284 94-218
Tot. Base Stats: 420; Gen. II-V: 410
Effort values (3)
[Gen. III+]
3 0 0 0 0 0
Experience: 189; Before X and Y: 185; Before Black 2 and White 2: 153
Pokémon GO
Stamina Attack Defense
200 112 152
 

#184 Azumarill


 • Pokédex Entries

GoldBy keeping still and listening in­tently, it can tell what is in even wild, fast- moving rivers.
SilverWhen it plays in water, it rolls up its elongated ears to prevent their insides from get­ting wet.
CrystalThe bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Stadium 2By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
RubyAZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
SapphireAZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
EmeraldIt lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
FireRedWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreenBy keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
DiamondIt lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
PearlIts long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
PlatinumIt can spend all day in water, since it can inhale and store a large volume of air.
HeartGoldBy keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilverWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
BlackIt can spend all day in water, since it can inhale and store a large volume of air.
WhiteIt can spend all day in water, since it can inhale and store a large volume of air.
Black 2 and White 2Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
XIts long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
YThe bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Omega RubyAzumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Alpha SapphireAzumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
 

#184 Azumarill


 • Locations

Platinum Victory Road.
Black 2 Abundant Shrine, Floccesy Ranch, Pinwheel Forest, Relic Passage, Route 6, Route 11, Route 20, Route 22, Victory Road, Village Bridge.
White 2 Abundant Shrine, Floccesy Ranch, Pinwheel Forest, Relic Passage, Route 6, Route 11, Route 20, Route 22, Victory Road, Village Bridge.
X Route 22.
Y Route 22.
 

#184 Azumarill


#184.aniGen. II-V data

Gen. 1 index No.: 223

Gen. 2 index No.: 184

Gen. 3 index No.: 184

Pal Park:

pond

base score:
70; 20%

Habitat:

waters-edge

Mystery Dungeon, IQ group: D

Gen.2 iconheld item Gen. II:
no wild held item

 .old

Pokéathlon

Speed: STARStarstar
Power: STARSTARSTARStarStar
Skill: STARStarStar
Stamina: STARStarStarstar
Jump: STARSTAR
Tot.8/15/17
 

#184 Azumarill


 • Egg Groups

 

#184 Azumarill


 • Moves, Learnset of Azumarill

 

 

 

 

 

 

 

[+] Pokémon XD [+]

 

 

 

 

 

 

 

 

 

 

#184 Azumarill


 • Sprites & extra info…

ja Marilli
en Azumarill
fr Azumarill
de Azumarill

Super Training (ST): Orange Orange

SpriteDex - Images of Azumarill

🔗 veekun

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