Rotom’s Poké dex
#361 Snorunt
0.7 m
(2'04") —
16.8 kg
(37.0 lbs.)
Snow Hat Pokémon
Ability #1
• Inner Focus - The Pokémon’s intensely focused, and that protects
the Pokémon from flinching.
Ability #2
• Gen. IV+: Ice Body - The Pokémon gradually regains HP in a hailstorm.
Hidden Ability
• Moody - Raises one stat sharply and lowers another
every turn.
Hoenn-Dex #171 R SE ~ #179 ΩR αS
AlolanDex #246 Su Mo ~ #323 Ul tra
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#361 Snorunt
• Evolution
#361 Snorunt
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0 ])
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Gen. VI+:
1
2
1
1
1
2
1
1
2
2
1
1
1
1
½
1
1
1
Gen. III-V:
1
2
1
1
1
2
1
1
2
2
1
1
1
1
½
1
1
-
This table ignores the ability.
#361 Snorunt
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
HP
Attack
Defense
Special Attack
Special Defense
Speed
Base Stats
50
50
50
50
50
50
Level 50
110-157
49-112
49-112
49-112
49-112
49-112
Level 100
210-304
94-218
94-218
94-218
94-218
94-218
Tot. Base Stats : 300
Effort values (1 )
1
0
0
0
0
0
Experience : 60 ; Before Black 2 and White 2 : 74
#361 Snorunt
• Pokédex Entries
Ruby SNORUNT live in regions with heavy
snowfall. In seasons without snow, such
as spring and summer, this POKéMON
steals away to live quietly among
stalactites and stalagmites deep in
caverns.
Sapphire SNORUNT survives by eating only snow
and ice.
Old folklore claims that a house visited
by this POKéMON is sure to prosper for
many generations to come.
Emerald They tend to move about in groups of
around five SNORUNT. In snowy regions,
it is said that when they are seen late at
night, snowfall will arrive by morning.
FireRed It is said that a home visited by a
SNORUNT will prosper. It can withstand
cold of minus 150 degrees Fahrenheit.
LeafGreen It is said that a home visited by a
SNORUNT will prosper. It can withstand
cold of minus 150 degrees Fahrenheit.
Diamond In the snow country, certain
folklore says a house will
prosper if a SNORUNT lives there.
Pearl In the snow country, certain
folklore says a house will
prosper if a SNORUNT lives there.
Platinum It is said that several SNORUNT
gather under giant leaves and
live together in harmony.
HeartGold It’s said that if they are seen at
midnight, they’ll cause heavy snow.
They eat snow and ice to survive.
SoulSilver It’s said that if they are seen at
midnight, they’ll cause heavy snow.
They eat snow and ice to survive.
Black It is said that several Snorunt
gather under giant leaves and
live together in harmony.
White It is said that several Snorunt
gather under giant leaves and
live together in harmony.
Black 2 and White 2 It is said that several Snorunt
gather under giant leaves and
live together in harmony.
X It is said that several Snorunt gather under giant
leaves and live together in harmony.
Y In the snow country, certain folklore says a house
will prosper if a Snorunt lives there.
Omega Ruby Snorunt live in regions with heavy snowfall. In seasons
without snow, such as spring and summer, this Pokémon
steals away to live quietly among stalactites and stalagmites
deep in caverns.
Alpha Sapphire Snorunt survives by eating only snow and ice. Old folklore
claims that a house visited by this Pokémon is sure to prosper
for many generations to come.
Sun Their numbers seem to have rapidly increased in
Alola. Custom has it that houses where Snorunt
live will be prosperous for generations to come.
Moon It can only survive in cold areas. It bounces
happily around, even in environments as cold as
-150 degrees Fahrenheit.
Ultra Sun It feeds mainly on ice and snow. It’s only able to
survive in a limited number of places in the
warm Alola region.
Ultra Moon Rich people from cold areas all share childhood
memories of playing with Snorunt.
#361 Snorunt
• Locations
Ruby
Shoal Cave.
Sapphire
Shoal Cave.
Emerald
Shoal Cave.
Diamond
Acuity Lakefront, Route 216, Route 217.
Pearl
Acuity Lakefront, Route 216, Route 217.
Platinum
Acuity Lakefront, Lake Acuity, Route 216, Route 217.
#361 Snorunt
Held item
Diamond , Pearl , Platinum , HeartGold , SoulSilver , Black, White, Black 2 , White 2
5% => Babiri Berry
Sun , Moon , Ultra Sun , Ultra Moon
5% => Snowball
#361 Snorunt
Gen. III-V data
#361 Snorunt
• Egg Groups
#361 Snorunt
• Moves, Learnset of Snorunt
By leveling up
Ruby and Sapphire
Move
Power
Accuracy
PP
Priority
Ice
40
100%
25
0
The user attacks with a chilling gust of powdery
snow. This may also freeze the opposing Pokémon.
Normal
--
100%
30
0
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Dark
60
100%
25
0
The target is bitten with viciously sharp fangs.
This may also make the target flinch.
Ice
55
95%
15
0
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats.
Normal
70
100%
15
0
The user sticks out its head and attacks by charging
straight into the target. This may also make the
target flinch.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Dark
80
100%
15
0
The user crunches up the target with sharp fangs.
This may also lower the target’s Defense stat.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
By breeding
Ruby and Sapphire
Move
Power
Accuracy
PP
Priority
Normal
--
--
5
0
The user blocks the target’s way with arms spread
wide to prevent escape.
Ground
--
--
20
0
The user lays a trap of spikes at the opposing
team’s feet. The trap hurts Pokémon that switch
into battle.
By TM/HM
Ruby and Sapphire
Move
Power
Accuracy
PP
Priority
Water
60
100%
20
0
The user attacks the target with a pulsing blast of
water. This may also confuse the target.
Poison
--
85%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Normal
30-70
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
Psychic
--
--
30
0
A wondrous wall of light is put up to reduce damage
from special attacks for five turns.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Water
--
--
5
0
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves.
Normal
--
--
25
0
The user creates a protective field that prevents
status conditions for five turns.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Ghost
80
100%
15
0
The user hurls a shadowy blob at the target.
This may also lower the target’s Sp. Def stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Normal
70
100%
20
0
The additional effects of this attack depend upon
where it was used.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Normal
--
70%
20
0
The user flashes a bright light that cuts the
target’s accuracy.
By leveling up
Emerald
Move
Power
Accuracy
PP
Priority
Ice
40
100%
25
0
The user attacks with a chilling gust of powdery
snow. This may also freeze the opposing Pokémon.
Normal
--
100%
30
0
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Dark
60
100%
25
0
The target is bitten with viciously sharp fangs.
This may also make the target flinch.
Ice
55
95%
15
0
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats.
Normal
70
100%
15
0
The user sticks out its head and attacks by charging
straight into the target. This may also make the
target flinch.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Dark
80
100%
15
0
The user crunches up the target with sharp fangs.
This may also lower the target’s Defense stat.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
By breeding
Emerald
Move
Power
Accuracy
PP
Priority
Normal
--
--
5
0
The user blocks the target’s way with arms spread
wide to prevent escape.
Ground
--
--
20
0
The user lays a trap of spikes at the opposing
team’s feet. The trap hurts Pokémon that switch
into battle.
By tutoring
Emerald
Move
Power
Accuracy
PP
Priority
Normal
85
100%
15
0
The user drops onto the target with its full body
weight. This may also leave the target with paralysis.
Normal
120
100%
15
0
A reckless, life-risking tackle. This also damages the
user quite a lot.
Normal
--
--
10
4
The user endures any attack with at least 1 HP.
Its chance of failing rises if it is used in succession.
Ice
55
95%
15
0
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats.
Normal
--
--
10
0
The user copies the target’s last move. The move
can be used during battle until the Pokémon is
switched out.
Normal
--
--
10
0
While it is asleep, the user randomly uses one of the
moves it knows.
Normal
40
100%
15
0
This attack can be used only if the user is asleep.
The harsh noise may also make the target flinch.
Normal
--
--
10
0
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy.
Normal
--
90%
15
0
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat.
By TM/HM
Emerald
Move
Power
Accuracy
PP
Priority
Water
60
100%
20
0
The user attacks the target with a pulsing blast of
water. This may also confuse the target.
Poison
--
85%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Normal
30-70
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
Psychic
--
--
30
0
A wondrous wall of light is put up to reduce damage
from special attacks for five turns.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Water
--
--
5
0
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves.
Normal
--
--
25
0
The user creates a protective field that prevents
status conditions for five turns.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Ghost
80
100%
15
0
The user hurls a shadowy blob at the target.
This may also lower the target’s Sp. Def stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Normal
70
100%
20
0
The additional effects of this attack depend upon
where it was used.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Normal
--
70%
20
0
The user flashes a bright light that cuts the
target’s accuracy.
By leveling up
FireRed and LeafGreen
Move
Power
Accuracy
PP
Priority
Ice
40
100%
25
0
The user attacks with a chilling gust of powdery
snow. This may also freeze the opposing Pokémon.
Normal
--
100%
30
0
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Dark
60
100%
25
0
The target is bitten with viciously sharp fangs.
This may also make the target flinch.
Ice
55
95%
15
0
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats.
Normal
70
100%
15
0
The user sticks out its head and attacks by charging
straight into the target. This may also make the
target flinch.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Dark
80
100%
15
0
The user crunches up the target with sharp fangs.
This may also lower the target’s Defense stat.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
By breeding
FireRed and LeafGreen
Move
Power
Accuracy
PP
Priority
Normal
--
--
5
0
The user blocks the target’s way with arms spread
wide to prevent escape.
Ground
--
--
20
0
The user lays a trap of spikes at the opposing
team’s feet. The trap hurts Pokémon that switch
into battle.
By tutoring
FireRed and LeafGreen
Move
Power
Accuracy
PP
Priority
Normal
85
100%
15
0
The user drops onto the target with its full body
weight. This may also leave the target with paralysis.
Normal
120
100%
15
0
A reckless, life-risking tackle. This also damages the
user quite a lot.
Normal
--
--
10
0
The user copies the target’s last move. The move
can be used during battle until the Pokémon is
switched out.
Normal
--
--
10
0
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy.
By TM/HM
FireRed and LeafGreen
Move
Power
Accuracy
PP
Priority
Water
60
100%
20
0
The user attacks the target with a pulsing blast of
water. This may also confuse the target.
Poison
--
85%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Normal
30-70
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
Psychic
--
--
30
0
A wondrous wall of light is put up to reduce damage
from special attacks for five turns.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Water
--
--
5
0
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves.
Normal
--
--
25
0
The user creates a protective field that prevents
status conditions for five turns.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Ghost
80
100%
15
0
The user hurls a shadowy blob at the target.
This may also lower the target’s Sp. Def stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Normal
70
100%
20
0
The additional effects of this attack depend upon
where it was used.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Normal
--
70%
20
0
The user flashes a bright light that cuts the
target’s accuracy.
By leveling up
Colosseum
Move
Power
Accuracy
PP
Priority
Ice
40
100%
25
0
The user attacks with a chilling gust of powdery
snow. This may also freeze the opposing Pokémon.
Normal
--
100%
30
0
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Dark
60
100%
25
0
The target is bitten with viciously sharp fangs.
This may also make the target flinch.
Ice
55
95%
15
0
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats.
Normal
70
100%
15
0
The user sticks out its head and attacks by charging
straight into the target. This may also make the
target flinch.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Dark
80
100%
15
0
The user crunches up the target with sharp fangs.
This may also lower the target’s Defense stat.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
By TM/HM
Colosseum
Move
Power
Accuracy
PP
Priority
Water
60
100%
20
0
The user attacks the target with a pulsing blast of
water. This may also confuse the target.
Poison
--
90%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Normal
30-70
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
Psychic
--
--
30
0
A wondrous wall of light is put up to reduce damage
from special attacks for five turns.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Water
--
--
5
0
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves.
Normal
--
--
25
0
The user creates a protective field that prevents
status conditions for five turns.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Ghost
80
100%
15
0
The user hurls a shadowy blob at the target.
This may also lower the target’s Sp. Def stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Normal
70
100%
20
0
The additional effects of this attack depend upon
where it was used.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Normal
--
100%
20
0
The user flashes a bright light that cuts the
target’s accuracy.
By leveling up
XD
Move
Power
Accuracy
PP
Priority
Ice
40
100%
25
0
The user attacks with a chilling gust of powdery
snow. This may also freeze the opposing Pokémon.
Normal
--
100%
30
0
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Dark
60
100%
25
0
The target is bitten with viciously sharp fangs.
This may also make the target flinch.
Ice
55
95%
15
0
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats.
Normal
70
100%
15
0
The user sticks out its head and attacks by charging
straight into the target. This may also make the
target flinch.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Dark
80
100%
15
0
The user crunches up the target with sharp fangs.
This may also lower the target’s Defense stat.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
By tutoring
XD
Move
Power
Accuracy
PP
Priority
Normal
85
100%
15
0
The user drops onto the target with its full body
weight. This may also leave the target with paralysis.
Normal
120
100%
15
0
A reckless, life-risking tackle. This also damages the
user quite a lot.
Ice
55
95%
15
0
The user attacks with a gust of chilled air. This also
lowers the opposing Pokémon’s Speed stats.
Normal
--
--
10
0
The user copies the target’s last move. The move
can be used during battle until the Pokémon is
switched out.
Normal
--
--
10
0
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy.
Normal
--
90%
15
0
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat.
By TM/HM
XD
Move
Power
Accuracy
PP
Priority
Water
60
100%
20
0
The user attacks the target with a pulsing blast of
water. This may also confuse the target.
Poison
--
90%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Ice
--
--
10
0
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type.
Normal
30-70
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Ice
95
100%
10
0
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen.
Ice
120
70%
5
0
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen.
Psychic
--
--
30
0
A wondrous wall of light is put up to reduce damage
from special attacks for five turns.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Water
--
--
5
0
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves.
Normal
--
--
25
0
The user creates a protective field that prevents
status conditions for five turns.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Ghost
80
100%
15
0
The user hurls a shadowy blob at the target.
This may also lower the target’s Sp. Def stat.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Normal
70
100%
20
0
The additional effects of this attack depend upon
where it was used.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Normal
--
100%
20
0
The user flashes a bright light that cuts the
target’s accuracy.
#361 Snorunt
• Sprites & extra info…