Rotom’s Poké dex
#257 Mega Blaziken ~ Blazikenite
1.9 m
(6'03") —
52.0 kg
(114.6 lbs.)
Blaze Pokémon
Ability #1
• Speed Boost - Its Speed stat is boosted every turn.
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#257 Mega Blaziken
• Evolution
Basic
Stage 1
Stage 2
➔
➔
#257 Mega Blaziken
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0 ])
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
1
1
2
1
2
1
¼
1
½
½
2
½
1
2
½
1
½
1
This table ignores the ability.
#257 Mega Blaziken
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
< Mega Blaziken >
HP
Attack
Defense
Special Attack
Special Defense
Speed
Base Stats
80
160
80
130
80
100
Level 50
140-187
148-233
76-145
121-200
76-145
94-167
Level 100
270-364
292-460
148-284
238-394
148-284
184-328
Tot. Base Stats : 630
Effort values (3 )
0
3
0
0
0
0
Experience : 284
#257 Mega Blaziken
• Pokédex Entries
X It can clear a 30-story building in a leap.
Its fiery punches scorch its foes.
Y When facing a tough foe, it looses flames from
its wrists. Its powerful legs let it jump clear
over buildings.
Omega Ruby In battle, Blaziken blows out intense flames from its wrists and
attacks foes courageously. The stronger the foe, the more
intensely this Pokémon’s wrists burn.
Alpha Sapphire Blaziken has incredibly strong legs—it can easily clear a
30-story building in one leap. This Pokémon’s blazing punches
leave its foes scorched and blackened.
#257 Mega Blaziken
• Egg Groups
#257 Mega Blaziken
• Moves, Learnset of Mega Blaziken
By tutoring
X and Y
Move
Power
Accuracy
PP
Priority
Fire
150
90%
5
0
The target is razed by a fiery explosion. The user
can’t move on the next turn.
Fire
80
100%
10
0
A column of fire hits the target. When used with its
grass equivalent, its power increases and a vast sea
of fire appears.
By TM/HM
X and Y
Move
Power
Accuracy
PP
Priority
Dark
--
--
15
0
The user sharpens its claws to boost its Attack stat
and accuracy.
Normal
--
--
20
-6
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon.
Poison
--
90%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Fighting
--
--
20
0
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats.
Normal
60
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Fire
--
--
5
0
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves.
Normal
150
90%
5
0
The target is attacked with a powerful beam.
The user can’t move on the next turn.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Grass
120
100%
10
0
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn.
Ground
100
100%
10
0
The user sets off an earthquake that strikes every
Pokémon around it.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Ground
80
100%
10
0
The user burrows, then attacks on the next turn.
Fighting
75
100%
15
0
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Fire
90
100%
15
0
The target is scorched with an intense blast of fire.
This may also leave the target with a burn.
Fire
110
85%
5
0
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn.
Rock
60
95%
15
0
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement.
Flying
60
--
20
0
The user confounds the target with speed, then
slashes. This attack never misses.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Fire
50
100%
20
0
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Fighting
65
100%
20
0
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat.
Normal
60
100%
15
0
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack.
Normal
40
100%
15
0
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased.
Fire
130
90%
5
0
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat.
Fighting
120
70%
5
0
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat.
Dark
--
100%
10
0
The user flings its held item at the target to attack.
This move’s power and effects depend on the item.
Fire
60
100%
15
0
The user attacks opposing Pokémon with fire.
If a Pokémon is holding a certain item, such as a
Berry, the item becomes burned up and unusable.
Fire
--
85%
15
0
The user shoots a sinister, bluish-white flame at the
target to inflict a burn.
Flying
55
100%
15
0
The user nimbly strikes the target. If the user is not
holding an item, this attack inflicts massive damage.
Ghost
70
100%
15
0
The user slashes with a sharp claw made from
shadows. Critical hits land more easily.
Normal
150
90%
5
0
The user charges at the target using every bit of its
power. The user can’t move on the next turn.
Rock
100
80%
5
0
The user stabs the target from below with
sharpened stones. Critical hits land more easily.
Normal
--
--
20
0
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat.
Ground
60
100%
20
0
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit.
Rock
75
90%
10
0
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch.
Poison
80
100%
20
0
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target.
Normal
--
90%
15
0
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat.
Normal
--
--
10
0
While it is asleep, the user randomly uses one of the
moves it knows.
Normal
--
--
10
0
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy.
Fighting
40
100%
15
0
The user attacks with a punch. This may also lower
the target’s Defense stat.
Fighting
40
100%
20
0
Striking opponents over and over makes the user’s
fists harder. Hitting a target raises the Attack stat.
Normal
--
--
20
0
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat.
Normal
50
95%
30
0
The target is cut with a scythe or claw.
Normal
80
100%
15
0
The target is slugged with a punch thrown at
maximum power.
By leveling up
Omega Ruby and Alpha Sapphire
Move
Power
Accuracy
PP
Priority
Fire
120
100%
15
0
The user cloaks itself in fire and charges the target.
This also damages the user quite a lot. This attack
may leave the target with a burn.
Fire
75
100%
15
0
The target is punched with a fiery fist. This may also
leave the target with a burn.
Fighting
130
90%
10
0
The target is attacked with a knee kick from a jump.
If it misses, the user is hurt instead.
Normal
40
100%
35
0
Hard, pointed, sharp claws rake the target to
inflict damage.
Normal
--
100%
40
0
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat.
Fire
40
100%
25
0
The target is attacked with small flames. This may
also leave the target with a burn.
Ground
--
100%
15
0
Sand is hurled in the target’s face, reducing the
target’s accuracy.
Fire
40
100%
25
0
The target is attacked with small flames. This may
also leave the target with a burn.
Ground
--
100%
15
0
Sand is hurled in the target’s face, reducing the
target’s accuracy.
Flying
35
100%
35
0
The target is jabbed with a sharply pointed beak
or horn.
Fighting
30
100%
30
0
The target is quickly kicked twice in succession
using both feet.
Fire
50
100%
20
0
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat.
Normal
40
100%
30
1
The user lunges at the target at a speed that makes
it almost invisible. This move always goes first.
Fighting
--
--
20
0
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats.
Fire
85
90%
10
0
The user launches a kick that lands a critical hit
more easily. This may also leave the target with
a burn.
Normal
--
--
30
0
The user takes a deep breath and focuses so that
critical hits land more easily.
Normal
70
100%
20
0
The target is attacked with a slash of claws or
blades. Critical hits land more easily.
Flying
120
100%
15
0
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot.
Fighting
85
90%
15
0
The user attacks the target with an uppercut thrown
skyward with force.
Fire
120
100%
15
0
The user cloaks itself in fire and charges the target.
This also damages the user quite a lot. This attack
may leave the target with a burn.
By TM/HM
Omega Ruby and Alpha Sapphire
Move
Power
Accuracy
PP
Priority
Dark
--
--
15
0
The user sharpens its claws to boost its Attack stat
and accuracy.
Normal
--
--
20
-6
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon.
Poison
--
90%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Fighting
--
--
20
0
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats.
Normal
60
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Fire
--
--
5
0
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves.
Normal
150
90%
5
0
The target is attacked with a powerful beam.
The user can’t move on the next turn.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Grass
120
100%
10
0
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn.
Ground
100
100%
10
0
The user sets off an earthquake that strikes every
Pokémon around it.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Ground
80
100%
10
0
The user burrows, then attacks on the next turn.
Fighting
75
100%
15
0
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Fire
90
100%
15
0
The target is scorched with an intense blast of fire.
This may also leave the target with a burn.
Fire
110
85%
5
0
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn.
Rock
60
95%
15
0
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement.
Flying
60
--
20
0
The user confounds the target with speed, then
slashes. This attack never misses.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Fire
50
100%
20
0
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Fighting
65
100%
20
0
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat.
Normal
60
100%
15
0
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack.
Normal
40
100%
15
0
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased.
Fire
130
90%
5
0
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat.
Fighting
120
70%
5
0
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat.
Dark
--
100%
10
0
The user flings its held item at the target to attack.
This move’s power and effects depend on the item.
Fire
60
100%
15
0
The user attacks opposing Pokémon with fire.
If a Pokémon is holding a certain item, such as a
Berry, the item becomes burned up and unusable.
Fire
--
85%
15
0
The user shoots a sinister, bluish-white flame at the
target to inflict a burn.
Flying
55
100%
15
0
The user nimbly strikes the target. If the user is not
holding an item, this attack inflicts massive damage.
Ghost
70
100%
15
0
The user slashes with a sharp claw made from
shadows. Critical hits land more easily.
Normal
150
90%
5
0
The user charges at the target using every bit of its
power. The user can’t move on the next turn.
Rock
100
80%
5
0
The user stabs the target from below with
sharpened stones. Critical hits land more easily.
Normal
--
--
20
0
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat.
Ground
60
100%
20
0
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit.
Rock
75
90%
10
0
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch.
Poison
80
100%
20
0
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target.
Normal
--
90%
15
0
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat.
Normal
--
--
10
0
While it is asleep, the user randomly uses one of the
moves it knows.
Normal
--
--
10
0
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy.
Normal
70
100%
20
0
The additional effects of this attack depend upon
where it was used.
Fighting
40
100%
20
0
Striking opponents over and over makes the user’s
fists harder. Hitting a target raises the Attack stat.
Normal
--
--
20
0
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat.
Normal
50
95%
30
0
The target is cut with a scythe or claw.
Normal
80
100%
15
0
The target is slugged with a punch thrown at
maximum power.
Fighting
40
100%
15
0
The user attacks with a punch. This may also lower
the target’s Defense stat.
By leveling up
Sun and Moon
Move
Power
Accuracy
PP
Priority
Fire
85
90%
10
0
The user launches a kick that lands a critical hit
more easily. This may also leave the target with
a burn.
Fire
85
90%
10
0
The user launches a kick that lands a critical hit
more easily. This may also leave the target with
a burn.
Fighting
30
100%
30
0
The target is quickly kicked twice in succession
using both feet.
Fire
120
100%
15
0
The user cloaks itself in fire and charges the target.
This also damages the user quite a lot. This attack
may leave the target with a burn.
Fire
75
100%
15
0
The target is punched with a fiery fist. This may also
leave the target with a burn.
Fighting
130
90%
10
0
The target is attacked with a knee kick from a jump.
If it misses, the user is hurt instead.
Normal
40
100%
35
0
Hard, pointed, sharp claws rake the target to
inflict damage.
Normal
--
100%
40
0
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat.
Fire
40
100%
25
0
The target is attacked with small flames. This may
also leave the target with a burn.
Ground
--
100%
15
0
Sand is hurled in the target’s face, reducing the
target’s accuracy.
Fire
40
100%
25
0
The target is attacked with small flames. This may
also leave the target with a burn.
Ground
--
100%
15
0
Sand is hurled in the target’s face, reducing the
target’s accuracy.
Flying
35
100%
35
0
The target is jabbed with a sharply pointed beak
or horn.
Fire
50
100%
20
0
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat.
Normal
40
100%
30
1
The user lunges at the target at a speed that makes
it almost invisible. This move always goes first.
Fighting
--
--
20
0
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats.
Normal
--
--
30
0
The user takes a deep breath and focuses so that
critical hits land more easily.
Normal
70
100%
20
0
The target is attacked with a slash of claws or
blades. Critical hits land more easily.
Flying
120
100%
15
0
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot.
Fighting
85
90%
15
0
The user attacks the target with an uppercut thrown
skyward with force.
Fire
120
100%
15
0
The user cloaks itself in fire and charges the target.
This also damages the user quite a lot. This attack
may leave the target with a burn.
By tutoring
Sun and Moon
Move
Power
Accuracy
PP
Priority
Fire
150
90%
5
0
The target is razed by a fiery explosion. The user
can’t move on the next turn.
Fire
80
100%
10
0
A column of fire hits the target. When used with its
grass equivalent, its power increases and a vast sea
of fire appears.
By TM/HM
Sun and Moon
Move
Power
Accuracy
PP
Priority
Normal
--
--
30
0
The user is roused, and its Attack and Sp. Atk
stats increase.
Normal
--
--
20
-6
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon.
Poison
--
90%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Fighting
--
--
20
0
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats.
Normal
60
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Fire
--
--
5
0
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves.
Normal
150
90%
5
0
The target is attacked with a powerful beam.
The user can’t move on the next turn.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Grass
120
100%
10
0
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn.
Ground
100
100%
10
0
The user sets off an earthquake that strikes every
Pokémon around it.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Fighting
75
100%
15
0
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Fire
90
100%
15
0
The target is scorched with an intense blast of fire.
This may also leave the target with a burn.
Fire
110
85%
5
0
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn.
Rock
60
95%
15
0
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement.
Flying
60
--
20
0
The user confounds the target with speed, then
slashes. This attack never misses.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Fire
50
100%
20
0
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Fighting
65
100%
20
0
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat.
Normal
60
100%
15
0
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack.
Normal
40
100%
15
0
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased.
Fire
130
90%
5
0
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat.
Fighting
120
70%
5
0
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat.
Dark
--
100%
10
0
The user flings its held item at the target to attack.
This move’s power and effects depend on the item.
Fire
--
85%
15
0
The user shoots a sinister, bluish-white flame at the
target to inflict a burn.
Flying
55
100%
15
0
The user nimbly strikes the target. If the user is not
holding an item, this attack inflicts massive damage.
Ghost
70
100%
15
0
The user slashes with a sharp claw made from
shadows. Critical hits land more easily.
Normal
150
90%
5
0
The user charges at the target using every bit of its
power. The user can’t move on the next turn.
Rock
100
80%
5
0
The user stabs the target from below with
sharpened stones. Critical hits land more easily.
Normal
--
--
20
0
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat.
Ground
60
100%
20
0
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit.
Rock
75
90%
10
0
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch.
Poison
80
100%
20
0
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target.
Normal
--
85%
15
0
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat.
Normal
--
--
10
0
While it is asleep, the user randomly uses one of the
moves it knows.
Normal
--
--
10
0
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy.
Normal
--
--
20
0
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat.
By leveling up
Ultra Sun and Ultra Moon
Move
Power
Accuracy
PP
Priority
Fire
85
90%
10
0
The user launches a kick that lands a critical hit
more easily. This may also leave the target with
a burn.
Fire
85
90%
10
0
The user launches a kick that lands a critical hit
more easily. This may also leave the target with
a burn.
Fighting
30
100%
30
0
The target is quickly kicked twice in succession
using both feet.
Fire
120
100%
15
0
The user cloaks itself in fire and charges the target.
This also damages the user quite a lot. This attack
may leave the target with a burn.
Fire
75
100%
15
0
The target is punched with a fiery fist. This may also
leave the target with a burn.
Fighting
130
90%
10
0
The target is attacked with a knee kick from a jump.
If it misses, the user is hurt instead.
Normal
40
100%
35
0
Hard, pointed, sharp claws rake the target to
inflict damage.
Normal
--
100%
40
0
The user growls in an endearing way, making
opposing Pokémon less wary. This lowers their
Attack stat.
Fire
40
100%
25
0
The target is attacked with small flames. This may
also leave the target with a burn.
Ground
--
100%
15
0
Sand is hurled in the target’s face, reducing the
target’s accuracy.
Fire
40
100%
25
0
The target is attacked with small flames. This may
also leave the target with a burn.
Ground
--
100%
15
0
Sand is hurled in the target’s face, reducing the
target’s accuracy.
Flying
35
100%
35
0
The target is jabbed with a sharply pointed beak
or horn.
Fire
50
100%
20
0
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat.
Normal
40
100%
30
1
The user lunges at the target at a speed that makes
it almost invisible. This move always goes first.
Fighting
--
--
20
0
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats.
Normal
--
--
30
0
The user takes a deep breath and focuses so that
critical hits land more easily.
Normal
70
100%
20
0
The target is attacked with a slash of claws or
blades. Critical hits land more easily.
Flying
120
100%
15
0
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot.
Fighting
85
90%
15
0
The user attacks the target with an uppercut thrown
skyward with force.
Fire
120
100%
15
0
The user cloaks itself in fire and charges the target.
This also damages the user quite a lot. This attack
may leave the target with a burn.
By tutoring
Ultra Sun and Ultra Moon
Move
Power
Accuracy
PP
Priority
Fire
150
90%
5
0
The target is razed by a fiery explosion. The user
can’t move on the next turn.
Fire
80
100%
10
0
A column of fire hits the target. When used with its
grass equivalent, its power increases and a vast sea
of fire appears.
By TM/HM
Ultra Sun and Ultra Moon
Move
Power
Accuracy
PP
Priority
Normal
--
--
30
0
The user is roused, and its Attack and Sp. Atk
stats increase.
Normal
--
--
20
-6
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon.
Poison
--
90%
10
0
A move that leaves the target badly poisoned.
Its poison damage worsens every turn.
Fighting
--
--
20
0
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats.
Normal
60
100%
15
0
A unique attack that varies in type depending on the
Pokémon using it.
Fire
--
--
5
0
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves.
Normal
150
90%
5
0
The target is attacked with a powerful beam.
The user can’t move on the next turn.
Normal
--
--
10
4
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession.
Normal
--
100%
20
0
This full-power attack grows more powerful the
less the user likes its Trainer.
Grass
120
100%
10
0
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn.
Ground
100
100%
10
0
The user sets off an earthquake that strikes every
Pokémon around it.
Normal
--
100%
20
0
This full-power attack grows more powerful the
more the user likes its Trainer.
Fighting
75
100%
15
0
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect.
Normal
--
--
15
0
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness.
Fire
90
100%
15
0
The target is scorched with an intense blast of fire.
This may also leave the target with a burn.
Fire
110
85%
5
0
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn.
Rock
60
95%
15
0
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement.
Flying
60
--
20
0
The user confounds the target with speed, then
slashes. This attack never misses.
Normal
70
100%
20
0
This attack move doubles its power if the user is
poisoned, burned, or paralyzed.
Fire
50
100%
20
0
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat.
Psychic
--
--
10
0
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions.
Normal
--
100%
15
0
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack.
Fighting
65
100%
20
0
The user makes a swift attack on the target’s legs,
which lowers the target’s Speed stat.
Normal
60
100%
15
0
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack.
Normal
40
100%
15
0
The user attacks the target with an echoing voice.
If this move is used every turn, its power
is increased.
Fire
130
90%
5
0
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat.
Fighting
120
70%
5
0
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat.
Dark
--
100%
10
0
The user flings its held item at the target to attack.
This move’s power and effects depend on the item.
Fire
--
85%
15
0
The user shoots a sinister, bluish-white flame at the
target to inflict a burn.
Flying
55
100%
15
0
The user nimbly strikes the target. If the user is not
holding an item, this attack inflicts massive damage.
Ghost
70
100%
15
0
The user slashes with a sharp claw made from
shadows. Critical hits land more easily.
Normal
150
90%
5
0
The user charges at the target using every bit of its
power. The user can’t move on the next turn.
Rock
100
80%
5
0
The user stabs the target from below with
sharpened stones. Critical hits land more easily.
Normal
--
--
20
0
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat.
Ground
60
100%
20
0
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit.
Rock
75
90%
10
0
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch.
Poison
80
100%
20
0
The target is stabbed with a tentacle or arm steeped
in poison. This may also poison the target.
Normal
--
85%
15
0
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat.
Normal
--
--
10
0
While it is asleep, the user randomly uses one of the
moves it knows.
Normal
--
--
10
0
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy.
Normal
--
--
20
0
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat.
#257 Mega Blaziken
• Sprites & extra info…