Rotom’s Pokédex
#776 Turtonator |
| 2.0 m
(6'07") —
212.0 kg
(467.4 lbs.) |
|
|
Blast Turtle Pokémon |
|
|
Ability #1
• Shell Armor - A hard shell protects the Pokémon from critical hits. |
AlolanDex #224 Su Mo ~ #288 Ultra
|
#776 Turtonator
• Evolution
#776 Turtonator
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
1 |
1 |
1 |
1 |
2 |
2 |
½ |
1 |
½ |
¼ |
1 |
¼ |
½ |
1 |
1 |
2 |
1 |
1 |
This table ignores the ability. |
#776 Turtonator
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
60 |
78 |
135 |
91 |
85 |
36 |
Level 50 |
120-167 |
74-143 |
126-205 |
86-157 |
81-150 |
36-96 |
Level 100 |
230-324 |
144-280 |
247-405 |
168-309 |
157-295 |
69-188 |
Tot. Base Stats: 485 |
Effort values (2) |
0 |
0 |
2 |
0 |
0 |
0 |
Experience: 170 |
#776 Turtonator
• Pokédex Entries
Sun | The shell on its back is chemically unstable
and explodes violently if struck. The hole in its
stomach is its weak point. |
Moon | It gushes fire and poisonous gases from its
nostrils. Its dung is an explosive substance and
can be put to various uses. |
Ultra Sun | It lives in volcanoes and eats sulfur and other
minerals. Materials from the food it eats form
the basis of its explosive shell. |
Ultra Moon | Its exploding shell poses a real danger but
is sensitive to moisture. On rainy days,
Turtonator takes silent refuge in caves. |
#776 Turtonator
Held item
Sun, Moon, Ultra Sun, Ultra Moon |
5% => Charcoal |
#776 Turtonator
• Egg Groups
#776 Turtonator
• Moves, Learnset of Turtonator
By tutoring
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dragon |
130 |
90% |
5 |
0 |
Comets are summoned down from the sky onto the
target. The attack’s recoil harshly lowers the user’s
Sp. Atk stat. |
By TM/HM
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Dragon |
80 |
100% |
15 |
0 |
The user slashes the target with huge sharp claws. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Poison |
65 |
100% |
10 |
0 |
The user drenches the target in a special poisonous
liquid. This move’s power is doubled if the target
is poisoned. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Fire |
90 |
100% |
15 |
0 |
The target is scorched with an intense blast of fire.
This may also leave the target with a burn. |
|
Fire |
110 |
85% |
5 |
0 |
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Fire |
50 |
100% |
20 |
0 |
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fire |
130 |
90% |
5 |
0 |
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Electric |
50 |
90% |
10 |
0 |
The user attacks with an electric charge. The user
may use any remaining electricity to raise its
Sp. Atk stat. |
|
Dark |
60 |
100% |
20 |
0 |
The user swings its body around violently to inflict
damage on everything in its vicinity. |
|
Fire |
-- |
85% |
15 |
0 |
The user shoots a sinister, bluish-white flame at the
target to inflict a burn. |
|
Normal |
250 |
100% |
5 |
0 |
The user attacks everything around it by causing a
tremendous explosion. The user faints upon using
this move. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Dragon |
60 |
90% |
10 |
-6 |
The target is knocked away, and a different Pokémon
is dragged out. In the wild, this ends a battle against
a single Pokémon. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Steel |
80 |
100% |
10 |
0 |
The user gathers all its light energy and releases it
all at once. This may also lower the target’s
Sp. Def stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
By tutoring
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dragon |
130 |
90% |
5 |
0 |
Comets are summoned down from the sky onto the
target. The attack’s recoil harshly lowers the user’s
Sp. Atk stat. |
By TM/HM
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Dragon |
80 |
100% |
15 |
0 |
The user slashes the target with huge sharp claws. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Poison |
65 |
100% |
10 |
0 |
The user drenches the target in a special poisonous
liquid. This move’s power is doubled if the target
is poisoned. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Dark |
-- |
100% |
20 |
0 |
The target is taunted into a rage that allows it to use
only attack moves for three turns. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Fire |
90 |
100% |
15 |
0 |
The target is scorched with an intense blast of fire.
This may also leave the target with a burn. |
|
Fire |
110 |
85% |
5 |
0 |
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Fire |
50 |
100% |
20 |
0 |
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fire |
130 |
90% |
5 |
0 |
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Electric |
50 |
90% |
10 |
0 |
The user attacks with an electric charge. The user
may use any remaining electricity to raise its
Sp. Atk stat. |
|
Dark |
60 |
100% |
20 |
0 |
The user swings its body around violently to inflict
damage on everything in its vicinity. |
|
Fire |
-- |
85% |
15 |
0 |
The user shoots a sinister, bluish-white flame at the
target to inflict a burn. |
|
Normal |
250 |
100% |
5 |
0 |
The user attacks everything around it by causing a
tremendous explosion. The user faints upon using
this move. |
|
Dark |
50 |
100% |
10 |
0 |
The user stores power, then attacks. If the user
moves after the target, this attack’s power will
be doubled. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Dragon |
60 |
90% |
10 |
-6 |
The target is knocked away, and a different Pokémon
is dragged out. In the wild, this ends a battle against
a single Pokémon. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Steel |
80 |
100% |
10 |
0 |
The user gathers all its light energy and releases it
all at once. This may also lower the target’s
Sp. Def stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
#776 Turtonator
• Sprites & extra info…
|