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Vital Throw (Move)

Battle Frontier Battle Frontier,
Emerald,
Battle Palace Category:
Attack

  Move #233, Generation II

  Fighting Type

 [physical] Physical move

  Power: 70

  Accuracy: --

  10 PP

  Priority: -1

  Target –> Selected Pokémon

Gold, Silver, and Crystal:

A 2nd-strike move that never misses.

Ruby, Sapphire, and Emerald:

Makes the user’s move last, but it never misses.

FireRed and LeafGreen:

Makes the user attack after the foe. In return, it will not miss.

Gen. IV:

The user allows the foe to attack first.
In return, this throw move is guaranteed not to miss.

Black and White:

The user attacks last. In return, this throw move is guaranteed not to miss.

Black 2 and White 2:

The user attacks last. In return, this throw move is guaranteed not to miss.

Gen. VI:

The user attacks last. In return, this throw move never misses.

Gen. VII:

The user attacks last. In return, this throw move never misses.

Pokémon Contest Spectacular [Ω/α]

Contest condition:
Cool
Appeal:  ♥ ♥
 (2)
Jamming:  

Pokémon Super Contest

Contest condition
Gen. III-IV:
Cool
Appeal:  ♥ ♥
 (2)
Enables the user to
perform last in the
next turn.

Pokémon Contest

Contest condition
Gen. III-IV:
Cool
Appeal:  ♥ ♥ ♥
 (3)
Jamming:  
The next appeal can be made
later next turn.
Gen. III-IV Combos
Pokémon Contest
Fake Out Vital Throw

en Vital Throw
it Vitaltiro
fr Corps Perdu
de Überwurf
es Tiro Vital

Moves (List)

🔗 veekun

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