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Damage Calc.Type efficacy

Heal Block (Move)

  Move #377, Generation IV

  Psychic Type

 [status] Status move

  Power: --

  Accuracy: 100%

  15 PP

  Priority: 0 (default)

  Target –> All opponents

Gen. IV:

The user prevents the foe from using any HP-recovery moves for five turns.

Black and White:

For five turns, the user prevents the
opposing team from using any moves, Abilities, or held items that recover HP.

Black 2 and White 2:

For five turns, the user prevents the
opposing team from using any moves, Abilities, or held items that recover HP.

Gen. VI:

For five turns, the user prevents the
opposing team from using any moves, Abilities, or held items that recover HP.

Sun and Moon:

For five turns, the user prevents the opposing team
from using any moves, Abilities, or held items that recover HP.

Ultra Sun and Ultra Moon:

For five turns, the user prevents the opposing team
from using any moves, Abilities, or held items that recover HP.

Pokémon Contest Spectacular [Ω/α]

Contest condition:
Clever
Appeal:  ♥ ♥ ♥
 (3)
Jamming:  

Pokémon Super Contest

Contest condition
Gen. IV:
Cute
Appeal:  ♥ ♥
 (2)
Prevents the Voltage
from going up in the
same turn.

en Heal Block
it Anticura
fr Anti-Soin
de Heilblockade
es Anticura

Moves (List)

🔗 veekun

Affiliates:

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