Rotom’s Pokédex
#628 Braviary |
| 1.5 m
(4'11") —
41.0 kg
(90.4 lbs.) |
|
|
Valiant Pokémon
|
|
|
Ability #1
• Keen Eye - Keen eyes prevent other Pokémon from lowering this
Pokémon’s accuracy. Ability #2
• Sheer Force - Removes additional effects to increase the power
of moves when attacking. Hidden Ability
• Defiant - Boosts the Pokémon’s Attack stat sharply when its
stats are lowered. |
Unova-Dex #134 B W ~ #110 B2 W2
AlolanDex #076 Su Mo ~ #090 Ultra
|
#628 Braviary
• Evolution
#628 Braviary
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
Gen. VI+: |
1 |
1 |
1 |
1 |
0 |
2 |
½ |
0 |
1 |
1 |
1 |
½ |
2 |
1 |
2 |
1 |
1 |
1 |
Gen. V: |
1 |
1 |
1 |
1 |
0 |
2 |
½ |
0 |
1 |
1 |
1 |
½ |
2 |
1 |
2 |
1 |
1 |
- |
This table ignores the ability. |
#628 Braviary
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
100 |
123 |
75 |
57 |
75 |
80 |
Level 50 |
160-207 |
115-192 |
72-139 |
55-119 |
72-139 |
76-145 |
Level 100 |
310-404 |
225-379 |
139-273 |
107-234 |
139-273 |
148-284 |
Tot. Base Stats: 510 |
Effort values (2) |
0 |
2 |
0 |
0 |
0 |
0 |
Experience: 179 |
#628 Braviary
• Pokédex Entries
Black | They fight for their friends without any
thought about danger to themselves.
One can carry a car while flying. |
White | The more scars they have, the more
respect these brave soldiers of the sky
get from their peers. |
Black 2 and White 2 | For the sake of its friends, this brave
warrior of the sky will not stop battling,
even if injured. |
X | For the sake of its friends, this brave warrior of the
sky will not stop battling, even if injured. |
Y | They fight for their friends without any thought
about danger to themselves. One can carry a car
while flying. |
Omega Ruby | For the sake of its friends, this brave warrior of the
sky will not stop battling, even if injured. |
Alpha Sapphire | They fight for their friends without any thought
about danger to themselves. One can carry a car
while flying. |
Sun | With its brave disposition, it fears nothing—not
even death. Ancient Alolan people respected
it, referring to it as “the hero of the sky.” |
Moon | It’s thought that people disturbed their habitats
in the past, so Braviary banded together to
fight back. |
Ultra Sun | The more scars it has on its front, the more
heroic it’s considered to be. Those with many
scars on their back are mocked by the flock. |
Ultra Moon | Known as “the hero of the skies,” this
Pokémon is so proud and so brave that it will
never retreat, even when it’s injured. |
#628 Braviary
• Locations
White |
Route 11, Village Bridge. |
#628 Braviary
Gen. V data
.old
|
#628 Braviary
• Egg Groups
#628 Braviary
• Moves, Learnset of Braviary
By TM/HM
Black and White
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
30-70 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
50 |
80% |
10 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Normal |
70 |
100% |
5 |
0 |
The user gets revenge for a fainted ally. If an ally
fainted in the previous turn, this move’s power
is increased. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Flying |
60 |
100% |
20 |
0 |
The user pecks the target. If the target is holding a
Berry, the user eats it and gains its effect. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Flying |
90 |
95% |
15 |
0 |
The user soars and then strikes its target on the
next turn. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
By TM/HM
Black 2 and White 2
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
30-70 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
50 |
80% |
10 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Normal |
70 |
100% |
5 |
0 |
The user gets revenge for a fainted ally. If an ally
fainted in the previous turn, this move’s power
is increased. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Flying |
60 |
100% |
20 |
0 |
The user pecks the target. If the target is holding a
Berry, the user eats it and gains its effect. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Flying |
90 |
95% |
15 |
0 |
The user soars and then strikes its target on the
next turn. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
By leveling up
X and Y
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Flying |
35 |
100% |
35 |
0 |
The target is jabbed with a sharply pointed beak
or horn. |
|
Normal |
-- |
100% |
30 |
0 |
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Normal |
-- |
100% |
10 |
0 |
The user frightens the target with a scary face to
harshly lower its Speed stat. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
The target is attacked with a slash of claws or
blades. Critical hits land more easily. |
|
Flying |
-- |
-- |
15 |
0 |
A strong wind blows away the target’s barriers such
as Reflect or Light Screen. This also lowers the
target’s evasiveness. |
|
Flying |
-- |
-- |
15 |
0 |
The user whips up a turbulent whirlwind that ups
the Speed stat of the user and its allies for
four turns. |
|
Flying |
75 |
95% |
15 |
0 |
The user attacks with a blade of air that slices even
the sky. This may also make the target flinch. |
|
Normal |
75 |
95% |
10 |
0 |
The user slashes the target with hard and sharp
claws. This may also lower the target’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
By TM/HM
X and Y
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Flying |
-- |
-- |
10 |
0 |
The user lands and rests its body. It restores the
user’s HP by up to half of its max HP. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Steel |
70 |
90% |
25 |
0 |
The target is hit with wings of steel. This may also
raise the user’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Normal |
70 |
100% |
5 |
0 |
The user gets revenge for a fainted ally. If an ally
fainted in the previous turn, this move’s power
is increased. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Flying |
90 |
95% |
15 |
0 |
The user soars and then strikes its target on the
next turn. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
By leveling up
Omega Ruby and Alpha Sapphire
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Flying |
35 |
100% |
35 |
0 |
The target is jabbed with a sharply pointed beak
or horn. |
|
Normal |
-- |
100% |
30 |
0 |
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Normal |
-- |
100% |
10 |
0 |
The user frightens the target with a scary face to
harshly lower its Speed stat. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
The target is attacked with a slash of claws or
blades. Critical hits land more easily. |
|
Flying |
-- |
-- |
15 |
0 |
A strong wind blows away the target’s barriers such
as Reflect or Light Screen. This also lowers the
target’s evasiveness. |
|
Flying |
-- |
-- |
15 |
0 |
The user whips up a turbulent whirlwind that ups
the Speed stat of the user and its allies for
four turns. |
|
Flying |
75 |
95% |
15 |
0 |
The user attacks with a blade of air that slices even
the sky. This may also make the target flinch. |
|
Normal |
75 |
95% |
10 |
0 |
The user slashes the target with hard and sharp
claws. This may also lower the target’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
By TM/HM
Omega Ruby and Alpha Sapphire
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Flying |
-- |
-- |
10 |
0 |
The user lands and rests its body. It restores the
user’s HP by up to half of its max HP. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Steel |
70 |
90% |
25 |
0 |
The target is hit with wings of steel. This may also
raise the user’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Normal |
70 |
100% |
5 |
0 |
The user gets revenge for a fainted ally. If an ally
fainted in the previous turn, this move’s power
is increased. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
70 |
100% |
20 |
0 |
The additional effects of this attack depend upon
where it was used. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Flying |
90 |
95% |
15 |
0 |
The user soars and then strikes its target on the
next turn. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
By leveling up
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Flying |
35 |
100% |
35 |
0 |
The target is jabbed with a sharply pointed beak
or horn. |
|
Normal |
-- |
100% |
30 |
0 |
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Normal |
-- |
100% |
10 |
0 |
The user frightens the target with a scary face to
harshly lower its Speed stat. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
The target is attacked with a slash of claws or
blades. Critical hits land more easily. |
|
Flying |
-- |
-- |
15 |
0 |
A strong wind blows away the target’s barriers such
as Reflect or Light Screen. This also lowers the
target’s evasiveness. |
|
Flying |
-- |
-- |
15 |
0 |
The user whips up a turbulent whirlwind that ups
the Speed stat of the user and its allies for
four turns. |
|
Flying |
75 |
95% |
15 |
0 |
The user attacks with a blade of air that slices even
the sky. This may also make the target flinch. |
|
Normal |
75 |
95% |
10 |
0 |
The user slashes the target with hard and sharp
claws. This may also lower the target’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
By TM/HM
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Flying |
-- |
-- |
10 |
0 |
The user lands and rests its body. It restores the
user’s HP by up to half of its max HP. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Steel |
70 |
90% |
25 |
0 |
The target is hit with wings of steel. This may also
raise the user’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Flying |
90 |
95% |
15 |
0 |
The user soars and then strikes its target on the
next turn. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
By leveling up
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Fighting |
120 |
100% |
5 |
0 |
The user attacks the target with great power.
However, this also lowers the user’s Attack and
Defense stats. |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Flying |
35 |
100% |
35 |
0 |
The target is jabbed with a sharply pointed beak
or horn. |
|
Normal |
-- |
100% |
30 |
0 |
The user gives opposing Pokémon an intimidating
leer that lowers the Defense stat. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Normal |
15 |
85% |
20 |
0 |
The target is jabbed repeatedly with a horn or beak
two to five times in a row. |
|
Flying |
60 |
100% |
35 |
0 |
The target is struck with large, imposing wings
spread wide to inflict damage. |
|
Dark |
-- |
-- |
15 |
0 |
The user sharpens its claws to boost its Attack stat
and accuracy. |
|
Normal |
-- |
100% |
10 |
0 |
The user frightens the target with a scary face to
harshly lower its Speed stat. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
The target is attacked with a slash of claws or
blades. Critical hits land more easily. |
|
Flying |
-- |
-- |
15 |
0 |
A strong wind blows away the target’s barriers such
as Reflect or Light Screen. This also lowers the
target’s evasiveness. |
|
Flying |
-- |
-- |
15 |
0 |
The user whips up a turbulent whirlwind that ups
the Speed stat of the user and its allies for
four turns. |
|
Flying |
75 |
95% |
15 |
0 |
The user attacks with a blade of air that slices even
the sky. This may also make the target flinch. |
|
Normal |
75 |
95% |
10 |
0 |
The user slashes the target with hard and sharp
claws. This may also lower the target’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Normal |
-- |
-- |
20 |
-6 |
The target is blown away, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Flying |
120 |
100% |
15 |
0 |
The user tucks in its wings and charges from a low
altitude. This also damages the user quite a lot. |
|
Normal |
120 |
100% |
10 |
0 |
The user rampages and attacks for two to three
turns. The user then becomes confused. |
By TM/HM
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
30 |
0 |
The user is roused, and its Attack and Sp. Atk
stats increase. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Fighting |
-- |
-- |
20 |
0 |
The user tenses its muscles to bulk up its body,
raising both its Attack and Defense stats. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Flying |
-- |
-- |
10 |
0 |
The user lands and rests its body. It restores the
user’s HP by up to half of its max HP. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Rock |
60 |
95% |
15 |
0 |
Boulders are hurled at the target. This also lowers
the target’s Speed stat by preventing its movement. |
|
Flying |
60 |
-- |
20 |
0 |
The user confounds the target with speed, then
slashes. This attack never misses. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Steel |
70 |
90% |
25 |
0 |
The target is hit with wings of steel. This may also
raise the user’s Defense stat. |
|
Flying |
60 |
100% |
10 |
0 |
The user takes the target into the sky, then drops it
during the next turn. The target cannot attack while
in the sky. |
|
Ghost |
70 |
100% |
15 |
0 |
The user slashes with a sharp claw made from
shadows. Critical hits land more easily. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Flying |
90 |
95% |
15 |
0 |
The user soars and then strikes its target on the
next turn. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
#628 Braviary
• Sprites & extra info…
|